The Xbox 360 has been a big hit worldwide since its realease last year. Many people geared it as a failure on MS's part to release something so early in the game when its other two competitors were still working on their next-gen consoles.
As always, I am with Nintendo on this game plan but on with the point of the blog. I have seen extensive screenshots, gameplay analysis and even seen developer interviews for the two top gun FPSs for consoles this year ... Gears of War and Resistance.
Initially, I was in total awe at the way GOW simply overruns Resistance when it comes to vivid scenarios, very good looking enemies and even FMVs. But that was before last month when I saw a time-trial of Resistance. The bosses just outdo anything GOW throws at it and the inherent problem I faced when I played Resident Evil 4 for the first time has even been overcome. Even next-gen consoles suffer from the excessive sprite syndrome as I saw in a demo video made by some of the developers. This is where Resistance just kicks ass ... at one point of time there were approx. 40 enemies on the screen doing different things and the PS3 never even flinched. It just kept on rolling. Furthermore, the levels get more intensive as Resistance moves on and im sorry to tell all those ardent PC gamers out there but there is no game at present that can match the overload of enemies and the clarity that is put out by the PS3.
Ratings
GOW - 9.5 /10 (I mean can you really give it any less? its simply spectacular on scenarios minus the A button problem and the wall hugging ... hopefully a fix comes with the next edition)
Resistance - 9.8 /10 (Sony have outdone themselves and the enemies just keep on coming totally cool game, very well thought out weapon system and the controls are fluid. One thing to work on in the next edition is to get it from the new school person point and not the gun crossair)
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